• Full Time
  • Munich

Chimera Entertainment GmbH

The kind of stuff you’ll be doing:

• Creating and maintaining a highly efficient automated cross platform build infrastructure for game development needs
• Steady optimization of the daily game developers’ work and workflows through automation components

Who we’re looking for:

• You have hands-on experience with continuous integration systems like Jenkins/Hudson or similar
• You work with different scripting or programming languages like Python or Bash
• You know about internet technologies and standard networking tools
• You know about Linux/Unix shell environments and Linux/Unix standard shell tools
• Using Windows, Linux and Mac OS X operating systems is no problem for you
• You know about build environments and build tool chains for iOS/Xcode, Android, Windows/Visual Studio in combination with Unity3D
• You work self-directed and reliably
• You have good communication skills within small team structures (German/English)
• You are high motivation and flexible
• You are passionate about video games and game development
• You have great communication skills in English both verbally and in writing

Nice to have:

  •  Knowledge of VCS like SVN and GIT
  • Interest in new cutting edge technology like (virtual) server provisioning, Linux containers etc.
  • Ability to identify optimization potential which others might not see through observation of the developer’s daily work and workflows
  • Familiarity with programming languages like C#/Java

What we offer:

  • An experienced and flexible team (50 members)
  • Flat hierarchy in a creative setting
  • A professional and friendly atmosphere
  • Strong drive and attitude
  • A successful and ambitious company with a sustainable and transparent leadership style
  • An opportunity to grow and expand your knowledge within the game industry
  • A beautiful office located in the center of Munich


* required




Rate your own level of expertise on a scale of 1 (no knowledge) to 5 (expert) with the following areas:
Programming Languages and Technologies

Integrated Development Environments, Game Engines, SDKs

Software Architecture / Engineering

Disclaimer *

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