The kind of stuff you’ll be doing:

• Be responsible for containing a consistent art style in the game • Plan and develop high class graphical concepts for play areas and characters • Support all artists, give feedback and guidance • Modeling, texturing and animation of assets • Provide efficient asset workflows • Final polishing and consistent merge of 2D assets • Support art implementation into the game  

Who we’re looking for:

• You have a minimum three years of related professional experience • You love playing mobile and browser games • You have excellent communication skills within small team structures (German/English) • You have high knowledge about game-engines, common and efficient workflows (+ Tools) & development processes • You handle 2D and 3D Software (preferably Adobe Software and 3D Studio Max) easily • You are good at 3D modelling and texturing • You are experienced in doing game art and sketches • You have a broad knowledge of art production in games, movies and print media • You have the ability to work self-directed and reliably • You have great communication skills in English both verbally and in writing  

Nice to have:

• Knowledge of project management (agile, scrum) • Experience in handling outsourcing and motion capturing partners