The kind of stuff you’ll be doing:
• Modelling and texturing of highpoly & lowpoly models for characters, surroundings, props, buildings
• Designing detailed textures in Photoshop
• Animating characters, props, buildings, landscapes and 3D surroundings
• Developing creative asset workflows
Who we’re looking for:
• Minimum three years of related professional experience
• You love playing mobile, browser games and video games
• You can model and texture high quality assets for different platforms (mobile, PC )
• You have solid skills with Photoshop, 3DS Max and other common tools (ZBrush, xnormal)
• You have knowledge of different game engines, common workflows and development processes in the games industry
• You have the ability to work self-directed and reliably
• You have excellent communication skills within small team structures (German/English)
• You are highly motivated, flexible and a team player
• You have great communication skills in English both verbally and in writing
Nice to have:
• Experience in programing shaders
• Rigging and skinning skills
• Familiarity with working in Unity 3D
• Experience in handling outsourcing and motion capturing partners