The kind of stuff you’ll be doing:

• Modelling and texturing of highpoly & lowpoly models for characters, surroundings, props, buildings • Designing detailed textures in Photoshop • Animating characters, props, buildings, landscapes and 3D surroundings • Developing creative asset workflows  

Who we’re looking for:

• Minimum three years of related professional experience • You love playing mobile, browser games and video games • You can model and texture high quality assets for different platforms (mobile, PC ) • You have solid skills with Photoshop, 3DS Max and other common tools (ZBrush, xnormal) • You have knowledge of different game engines, common workflows and development processes in the games industry • You have the ability to work self-directed and reliably • You have excellent communication skills within small team structures (German/English) • You are highly motivated, flexible and a team player • You have great communication skills in English both verbally and in writing  

Nice to have:

• Experience in programing shaders • Rigging and skinning skills • Familiarity with working in Unity 3D • Experience in handling outsourcing and motion capturing partners