Your responsibilities will include:

  • Defining and developing shaders in Unity
  • Creating visual effects for characters, gameplay, environments and interface
  • Working with particle systems and other tools in Unity
  • Supporting other artists in making assets for visual effects
  • Creating in-engine animations supporting the visual effects
  • Creating required assets like textures and meshes yourself

Who are we looking for:

  • Experience in programing shaders and image effects
  • Familiarity with working in Unity 3D and with the Shuriken particle system
  • You have experience in creating visual effects for game engines
  • You also have a good understanding of how to integrate effects into game engines
  • You have a good sense of visual presentation and timing
  • You are able to create needed assets like textures, particle sprites and meshes
  • using Photoshop, 3DS Max and similar tools
  • You have the ability to work self-directed and reliably
  • You are highly motivated, flexible and a team player
  • You have great communication skills in English both verbally and in writing

The ideal candidate also has:

  • Experience with mobile games

We offer you:

You will create high-quality, visually appealing games within an experienced, international and flexible team of about 50 people. As a successful and ambitious company with a sustainable and transparent leadership style, all of our employees work with dedication and a team-first attitude. Working on state-of-the-art projects with high-profile partners, this will be your opportunity to grow and expand your knowledge within the games industry in a professional and friendly atmosphere.