Your responsibilities will include:
- Defining and developing shaders in Unity
- Creating visual effects for characters, gameplay, environments and interface
- Working with particle systems and other tools in Unity
- Supporting other artists in making assets for visual effects
- Creating in-engine animations supporting the visual effects
- Creating required assets like textures and meshes yourself
Who are we looking for:
- Experience in programing shaders and image effects
- Familiarity with working in Unity 3D and with the Shuriken particle system
- You have experience in creating visual effects for game engines
- You also have a good understanding of how to integrate effects into game engines
- You have a good sense of visual presentation and timing
- You are able to create needed assets like textures, particle sprites and meshes
- using Photoshop, 3DS Max and similar tools
- You have the ability to work self-directed and reliably
- You are highly motivated, flexible and a team player
- You have great communication skills in English both verbally and in writing
The ideal candidate also has:
- Experience with mobile games
We offer you:
You will create high-quality, visually appealing games within an experienced, international and flexible team of about 50 people.
As a successful and ambitious company with a sustainable and transparent leadership style, all of our employees work with
dedication and a team-first attitude. Working on state-of-the-art projects with high-profile partners, this will be your opportunity
to grow and expand your knowledge within the games industry in a professional and friendly atmosphere.