At Aesir Interactive, located in Munich, Germany, we look for people who have passion for what they do and work well in teams to create fun and challenging games and VR/AR projects.
As Technical Artist you are familiar with UE4 / Unity and know how to work with the tools the engine provides. Improving performance and visual quality is your main goal.
Your Responsibilities:
- Working within Unity and Unreal engine to create scenes, prefabs, animations and visual effects
- Creating high-quality user interfaces and work on animations and visual effects for user feedback
- Integrating art assets and providing them with the functionalities needed for the game
- Supporting our artists on creating the best possible assets and animations by improving our production pipelines, finding and creating useful tools and help them deal with technical requirements
- Aligning the requirements from our tech and game design departments with the visual goals of the project
- Integrating assets, particle effects and materials
- Creating scripts and shaders to achieve the best visuals and performance
Your Requirements:
- Good knowledge in C# and basic knowledge in 3D modeling and Photoshop
- In depth profiling for PC, iOS and Android
- Understanding of how shaders and materials work and ability to create your own
- Insight of how rendering in an engine works
- a great artistic skill set, extensive knowledge of color and lighting and how to achieve the best visual style for a scene
- Fluent in spoken and written English
Nice to have:
- Experience in working on user interfaces
- In depth profiling for consoles