Are you an amazing Programmer?

stillalive studios is an internationally respected team of talented developers, focused on technically ambitious simulation, management, and strategy games.

Founded in 2010 in Innsbruck, the growing team has created owned IPs like Drone Swarm and Rescue HQ, as well as works on franchises like Bus Simulator. Five years ago, the studio released the Kickstarter-backed action-adventure Son of Nor. stillalive studios is equally embracing gameplay and technological challenges, developing with Unity and Unreal Engine.
Our next projects are calling.
We have exceptional talent from all over the world. Austria, Finland, Germany, Romania, US, Switzerland. We profit from past experience at companies like Ubisoft, EA, and Rockstar Games.

Do you want to create unique core games, use top-notch technology, influence the game design process? We’re very lucky to have a talented team that goes above and beyond and contributes to all aspects of our crazy cool journey! Are you interested in coming along on this endeavor? Would like to work from home (we leveled up to remote work long ago) or in our beautiful office in the middle of the Alps?


  • Full remote working from anywhere in the world!
  • Flexible working hours, free Friday afternoons, short core hours
  • Continuous professional environment. We invest in our people and don’t burn them out.
  • A place to call home, people to call friends, stillalive is here for the long term.


  • Make amazing games worth falling in love with
  • Core game projects for PC and Consoles
  • No crunch, nada, a fair working environment
  • Disrupt. We challenge the industry to be a better place and lead by example


    • In-depth knowledge of C++ development practices (including but not limited to template metaprogramming and allocation/layout strategies)
    • Experience with Unreal Engine 4 (preferably launched at least one project; preferably with a team)
    • Experience with functional paradigm patterns (pure functions, functors, monads, in languages such as Rust, Haskell, or F#)
    • Experience in and passion for at least one of the following directions:
      • math (rendering, physics)
      • hardware (PC, consoles, networking stack, performance optimization)
      • architecture (preferably functional)
      • teamwork (tool development and/or lead experience)
      • Passion and long-term vision toward building state-of-the-art products


  • We assess EVERY application!
  • We invite appropriate candidates to an interview
  • We sometimes do tests, but WE PAY YOU FOR YOUR TIME
  • We keep all applicants informed.
  • YOU join a team and studio worth falling in love with!

Interested? Don't be shy!

Give this application form a go. We know it’s ugly. That’s what forms are.


Additional Note: This is a full-time position that is available right away! remote work possible.
Legal Note (req. by Austrian Law): In case of employment you’d be categorized as “Allgemeine Tätigkeit” of the “IT Kollektivvertrag” (Verhandlungsbasis).